As with the white version, getting rid of anything allows this green instant to make the cut in cEDH decks, but costing and gifting our foes a 3/3 makes it unplayable in 60-card main decks
For this list, were not going to look at lands that primarily tap for a set amount of mana so no Triomes, and no dual-type lands like Shocklands
It ensures it's competitive without being too overwhelming for your playgroup
Aftershock Audacious Reshapers Auntie Blyte, Bad Influence Awaken the Sky Tyrant Brothers of Fire Chandra, Awakened Inferno Chandra, Roaring Flame Char Cursed Recording Daredevil's Billy Club Daredevil, Fearless Fighter Elektra, Femme Fatale Eternal Flame Firedrinker Satyr Fireslinger Flameblade Angel Forge Devil Form of the Dinosaur Goblin Artillery Goblin Psychopath Goldnight Castigator Horde Ambusher Ian the Reckless Jackal Pup Kookus Lava Hounds Madcap Experiment Non-Human Cannonball Obsidian Fireheart Orcish Artillery Orcish Cannonade Orcish Cannoneers Primordial Ooze Ral, Monsoon Mage Ravenous Giant Relic Robber Sarkhan's Rage Sell-Sword Brute Shinka Gatekeeper Smoldering Efreet Sparksmith Spicy Oatmeal Pizza Stick, Fearless Mentor Town-Razer Tyrant Traumatic Prank Volcano Hellion Voltaic Visionary Witch Hunt
It also plays incredibly well with cards that trigger off your opponents permanents getting sacrificed, like Morbid Opportunist or Mayhem Devil